Board game titled "OBJECTIVE: Atlanta - A Game of the Civil War Campaign for Atlanta" with artwork depicting Civil War soldiers and cavalry in battle on the cover.
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Objective: Atlanta – A Game of the Civil War Campaign for Atlanta (1977)

Objective:

Atlanta is a two-player board wargame that simulates the Atlanta campaign during the American Civil War. The game was published by Battleline Publications in 1977 and designed by freelance game designer Patrick Price, with extensive redesign and development by Steve Peek, Jack Greene, and S. Craig Taylor only weeks before the game was to be sold at Origins ’77. The game uses 400 counters to represent various units and pieces of equipment, and emphasizes logistics over tactics. The game is significant because it is a historical simulation of a major campaign during the American Civil War, and it is one of the earliest board wargames to focus on logistics.

Game Components of Objective: Atlanta:

400 counters to represent various units and pieces of equipment

Game Setup of Objective: Atlanta:

One player controls Union forces, and the other player controls Confederate forcesThe game uses a hexagonal grid map of the Atlanta area

Gameplay Mechanics of Objective: Atlanta:

The game emphasizes logistics over tacticsUnits move slowly due to the emphasis on logisticsThe game uses a hexagonal grid map of the Atlanta areaThe game uses 400 counters to represent various units and pieces of equipment

Game Objective of Objective: Atlanta:

The objective of the game is to simulate the Atlanta campaign during the American Civil War

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