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Nothing To Declare (2017) Board Game

Nothing To Declare is a card game released in 2017, designed by Daniel Tarrant. It is a game suitable for 2-6 players, with a recommended age of 8 and above. The game falls under the categories of Card Game and Travel, with gameplay mechanics including Hand Management, Memory, Push Your Luck, and Take That.

Game Components of Nothing To Declare

  • Player boards
  • Smuggled goods cards
  • Inspector cards
  • Luggage tokens
  • Point tokens
  • Custom forms
  • Dice (for resolving inspections and other challenges).

    How To Setup Nothing To Declare

    To set up the game, each player receives a player board and a set of luggage tokens. The smuggled goods cards are shuffled and dealt to the players, who then place these items in their luggage. Inspector cards are placed within reach of all players. Custom forms are distributed to track the goods and any inspections. The game is ready to start once all components are handed out and the smuggling goods are hidden in the players’ luggage.

    Gameplay Mechanics and Game Objective

  • Game Mechanics:**
    – Hand management: Players manage their smuggled goods cards.
    – Social interaction: Players interact with each other during inspections.
    – Risk management: Deciding what to smuggle and how to avoid inspectors.

  • Game Objective:**
    – To smuggle the most valuable and unusual items through customs without getting caught.
    – Earn points for successfully smuggled goods.
    – Avoid inspections by inspectors which can result in losing points or goods.

    Player Experience

    In Nothing To Declare, players enjoy a light-hearted and humorous experience as they try to outsmart each other and the inspectors. The game requires strategic thinking about which goods to smuggle and how to avoid detection. The social aspect of the game adds an element of fun and unpredictability, as players must navigate the risks of inspection and the rewards of successful smuggling.

    Pros

  • Engaging Theme:** The theme of smuggling goods through customs is unique and entertaining.
  • Social Interaction:** The game encourages interaction among players, adding a fun and competitive element.
  • Easy to Learn:** The rules are simple, making it accessible to a wide range of players.
  • Replayability:** The random distribution of goods and inspector cards ensures each game is different.

    Cons

  • Luck Factor:** The game involves a significant amount of luck, particularly with dice rolls and card draws.
  • Limited Depth:** The game mechanics are not complex, which may appeal less to experienced gamers seeking deeper strategy.
  • One-Time Use Components:** Some components, like custom forms, may need to be replaced after multiple plays.

    Personal Thoughts on Nothing To Declare

    Nothing To Declare is ideal for families and casual gamers looking for a light-hearted, fun experience. It is not suited for players seeking complex strategies or deep gameplay mechanics. The game is perfect for those who enjoy social interaction and a bit of risk and reward in their gaming experience.

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