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Not War But Murder (2007) Board Game

Not War But Murder is a board game that was released in 2007 and designed by Craig Grando. The game focuses on historical events such as the American Civil War and Post-Napoleonic era, offering players a simulation of these periods through strategic gameplay.

Game Components of Not War But Murder

  • Map: One full-color 22″ by 34″ map sheet.
  • Counters: 170 full-color 5/8″ die-cut pieces.
  • Rules: 12 pages, including designer notes and optional rules.
  • Charts and tables: 1 page.

    How To Setup Not War But Murder

    To set up the game, players need to lay out the map, which depicts the battleground of Cold Harbor during the American Civil War. Each player must organize their respective forces, including divisions, cavalry, infantry, and artillery, represented by the counters. The game requires careful placement of units and entrenchments, which significantly affect the game’s defense and combat mechanics.

    Gameplay Mechanics and Game Objective

  • Mechanics: Area-Impulse, Dice Rolling, and Simulation.
  • Objective: The game simulates the week-long operation ending with the Union’s bloody assault on Confederate fortifications at Cold Harbor in June 1864. Players must make strategic decisions to outmaneuver their opponent, with the ultimate goal of achieving a decisive victory.
  • Key Mechanics:
  • Area-Impulse System: Units are activated in a series of impulses, allowing for dynamic and tactical gameplay.
  • Diceless Advantage: Players can spend advantage points to gain specific game benefits automatically, rather than re-rolling dice.
  • Entrenchments and Terrain: These factors significantly influence defense and combat outcomes.

    Player Experience

    **Not War But Murder** offers a challenging and immersive experience, particularly suited for fans of historical wargames. The game requires strategic thinking and adaptability, as players must navigate the complexities of the Civil War battlefield. While the game can be played solo, it is generally more engaging with two players, where the element of bluffing and counter-strategy adds depth to the game.

    Pros

  • Historical Accuracy: The game provides a detailed and accurate representation of the Battle of Cold Harbor.
  • Replayability: numerous choices and variable conditions, such as Lee’s health, ensure high replay value.
  • Engaging Mechanics: The area-impulse system and diceless advantage mechanics add a unique and engaging twist to traditional wargames.

    Cons

  • Complexity: The game has a medium complexity level, which may deter casual gamers.
  • Solitaire Play: The game is less engaging when played solo.
  • Map Clarity: Some players have found the map boundaries and unit activations to be confusing, particularly without clear black lines to demarcate areas.

    Personal Thoughts on Not War But Murder

    **Not War But Murder** is ideal for enthusiasts of historical wargames and the American Civil War. Its unique mechanics and historical depth make it a compelling addition to any wargamer’s collection. However, it may not be the best choice for new players due to its medium complexity and the need for careful rule understanding. For those looking for a challenging and historically rich gaming experience, **Not War But Murder** is a standout title.

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