Not Alone (2016) Board Game
Not Alone is a board game released in 2016 by designer Ghislain Masson and published by Geek Attitude Games. It is a sci-fi themed game that combines elements of bluffing, deduction, and hidden movement. The game has received positive reviews for its unique gameplay mechanics and immersive experience.
Game Components of Not Alone
How To Setup Not Alone
To set up Not Alone, place the board, which is formed by arranging the 10 Place cards in two rows, at the center of the table. Initialize the Rescue and Assimilation tracks based on the player count. Shuffle and place the Survival and Hunt card decks near the board. Each Hunted player receives a starting hand of 5 Place cards (numbered 1-5) and 3 Will counters, along with a Survival card. The Creature player starts with a hand of Hunt cards.
Gameplay Mechanics and Game Objective
Gameplay Phases
Game Objective
Player Experience
Not Alone offers a tense and immersive experience, particularly due to its asymmetrical design. The game scales well from 2 to 7 players, making it highly accessible. Players must use deduction, bluffing, and hand management to outguess each other. The Hunted players work together but make individual decisions, adding a layer of strategy and social interaction. The Creature player must appraise the discard piles and behavioral quirks of the Hunted to catch them.
Pros
Cons
Personal Thoughts on Not Alone
Not Alone is ideal for gamers who enjoy asymmetrical gameplay, cat-and-mouse mechanics, and thematic experiences. It is particularly suited for those who appreciate games that balance strategy with social interaction. While it may not be the most complex game, its simplicity and accessibility make it a great addition to any board game collection. If you’re looking for a game that combines tension, bluffing, and deduction, Not Alone is an excellent choice.
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