Nostra City (2009) Board Game
Nostra City is a board game released in 2009, designed by Nicolas Fructus. The game is set in a mafia-themed world where players take on the roles of mob bosses competing for control of the city. With a mix of negotiation, auctioning, and variable player powers, Nostra City offers a unique gaming experience.
Game Components of Nostra City
How To Setup Nostra City
To set up Nostra City, each player chooses a lieutenant and receives a set of starting wiseguys and turf/racket cards. The income cards, bribe cards, and other necessary cards are shuffled and placed within reach of all players. The trial verdict tracker is initialized to a neutral position.
Gameplay Mechanics and Game Objective
Player Experience
Nostra City offers a semi-cooperative gameplay experience with a hint of double-crossing and paranoia. Players go through three phases: Business, Meeting, and Trial. In the Business phase, players collect income and can cheat each other, earning Vendetta cards. The Meeting phase involves secret auctions for valuable cards. The Trial phase sees players placing bribe cards to sway the verdict. The game requires strategic thinking and tactical play, with a balance between cooperation and competition.
Pros
Cons
Personal Thoughts on Nostra City
Nostra City is for players who enjoy strategic, semi-cooperative games with a strong social element. It’s ideal for those who appreciate games that balance individual goals with collective success and enjoy the intrigue of secret actions and negotiations. The game is not for those who prefer simple, straightforward rules or quick play sessions, as it requires time to learn and master the various mechanics. However, for fans of tactical play and thematic depth, Nostra City offers a rich and engaging experience.
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