Never Bring a Knife (2020) Board Game
Never Bring a Knife is a hidden roles card game designed by James Mosingo and released in in 2020. The game is published by Atlas Games and is designed for 4-8 players, with the best player count being 5-6. It falls under the categories of card game and deduction game, where players must use their deductive skills to figure out who is on their team and who is the enemy.
Game Components of Never Bring a Knife
How To Setup Never Bring a Knife
Setup involves shuffling the player cards and distributing them randomly among the players. Each player receives a role card that indicates whether they are an undercover cop or a hardened criminal. Action and token cards are also shuffled and placed within reach of all players. The objective of the setup is to ensure that players do not know the roles of the others, adding to the social deduction element.
Gameplay Mechanics and Game Objective
Player Experience
In **Never Bring a Knife**, players are immersed in a tense and dynamic environment where trust and deception are key. The game requires strategic thinking and social interaction, as players must negotiate and bluff to achieve their objectives. The short game duration and simple rules make it accessible, yet the complexity of social deduction adds depth and replayability.
Pros
Cons
Personal Thoughts on Never Bring a Knife
**Never Bring a Knife** is ideal for groups of friends or family members who enjoy social deduction and bluffing. It is particularly suited for those who like fast-paced, interactive games that don’t require a long commitment. The game’s themes and mechanics are not suitable for younger audiences due to the mature nature of the content. Overall, it’s a great addition to any game collection for those who enjoy dynamic, social gameplay.
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