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Nautilus (2002) Board Game

Nautilus is a board game released in 2002, designed by Franz Vohwinkel. The game is set in a science fiction world where players take on the roles of deep sea explorers, searching for resources and building underwater cities. With a mix of city building, economic management, and tile placement mechanics, Nautilus offers a unique gaming experience for 2-4 players.

Game Components of Nautilus

  • 1 board
  • 41 station modules
  • Plastic bits: 60 researchers, 12 submarines, 80 module markers
  • Cardboard bits: 60 discovery tiles, 4 special orders, 30 victory point markers
  • 1 first player disk
  • 1 Ruins of Atlantis Board
  • 80 Nemos (currency).

    How To Setup Nautilus

    The game begins with setting up the undersea map in the middle of the table, starting with an octagonal base station module in the center. Players each receive a set of researchers, submarines, module markers, a player board, a special order card, and Nemos. The discovery tiles are placed face down across three ocean depth levels: the slope, the deep sea, and the abyss.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Resource Management: Players manage Nemos to build modules and perform actions.
  • Area Exploration: Players explore new areas of the ocean.
  • Worker Placement: Researchers and submarines are deployed to various locations.
  • Engine-Building: Players build up their research modules.

    Objective

    The goal is to simultaneously build a strong presence in the underwater city and make significant discoveries. The game ends when all 15 Atlantis tiles are discovered, no player builds anything or makes any discoveries, or after the three most valuable Atlantis discoveries are made. The final score is determined by multiplying the research score with the exploration score.

    Player Experience

    In Nautilus, players lead teams of deep sea explorers and researchers. The game requires balancing research and exploration to achieve the highest score. However, the game has been criticized for its complex and confusing instructions, despite the game itself playing relatively smoothly.

    Pros

  • Balanced Gameplay: Encourages players to balance research and exploration.
  • Thematic Components: The game components are visually appealing and thematic.
  • Strategic Depth: Players must prioritize actions carefully to outmaneuver opponents.

    Cons

  • Complex Instructions: The rules can be difficult to understand initially.
  • Repetitive Gameplay: Players’ turns can feel repetitive with little variation.
  • Lack of Fun: The game has been described as not particularly enjoyable, with players feeling they are doing the same actions repeatedly.

    Personal Thoughts on Nautilus

    Nautilus is a game that might appeal to fans of strategic, engine-building games, but it may not be the best choice for those seeking a light, casual experience. The game’s complexity and repetitive nature make it more suited for seasoned gamers who enjoy deep strategic gameplay, but even then, it may not stand out among other games in the same category. If you’re considering playing Nautilus, it might be worth trying it out if you can get it at a lower price or through a game library, rather than purchasing it at full price.

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