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Myths at War (2013) Board Game

Myths at War is a card game released in 2013 by GDM Games. It is a fantasy game that combines elements of mythology and fighting. The game is designed by Francisco Gallego Arredondo and features stunning artwork by Laura Almagro, Alba Aragon, Siscu Bellido, Ramses Bosque, and many more talented artists.

Game Components of Myths at War

  • 300 cards: Divided among the Nordic, Egyptian, and Japanese mythologies.
  • Pantheons: Two per mythology, defining game strategy.
  • Gods Deck: Includes characters, events, and resources.
  • Designs Deck: Features actions, equipment, and summonings.
  • Deck Requirements: Each player must build a deck of at least 51 cards (1 pantheon, 20 gods, 30 designs).

    How To Setup Myths at War

    To set up the game, each player selects a pantheon and builds their deck according to the specified card distribution. Players then draw cards from their oracles, which will be used during the game. The setup involves organizing the gods and designs decks and ensuring each player has the necessary cards to start the game.

    Gameplay Mechanics and Game Objective

  • Mechanics: Set Collection, Deck Construction.
  • Objective: To achieve supremacy by reducing the opponent’s power.
  • Game Phases: Influence phase (planning with gods from the pantheon) and Confrontation phase (characters engaging in battle).
  • Player Interaction: Players play actions from the designs deck to influence the game state and engage in battles.

    Player Experience

    **Myths at War** offers a dynamic and varied gameplay experience, allowing players to build distinct decks with different strategies. The game supports 2-6 players and has a playtime of 16-30 minutes. The lack of text on the cards makes it accessible to players who may not speak the same language, as the game relies on visual elements and strategic deck-building.

    Pros

  • High Replayability: Each expansion adds new mythologies and strategies.
  • Dynamic Gameplay: Different phases and card types keep the game engaging.
  • Visual Appeal: Attractive card art and design.
  • Language Independence: No text on the cards, making it accessible to a broader audience.

    Cons

  • Complexity for New Players: Deck-building and strategy may be overwhelming for beginners.
  • Initial Investment: Building a comprehensive deck may require multiple purchases of expansions.

    Personal Thoughts on Myths at War

    **Myths at War** is ideal for fans of strategy card games and those interested in mythology. It offers a rich experience with deep deck-building mechanics, making it suitable for players who enjoy planning and executing complex strategies. However, it may not be the best fit for casual players or those new to card games, due to its complexity and the need for strategic deck construction.

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