Mountains of Madness (2017) Board Game
Mountains of Madness is a board game designed by Rob Daviau and released in 2017 by IELLO. It is based on the horror novel by H.P. Lovecraft, where players take on the roles of explorers in Antarctica. The game is known for its real-time element, where players must communicate and work together to survive the horrors they encounter.
Game Components of Mountains of Madness
How To Setup Mountains of Madness
To set up the game, players first construct the mountain by laying out tiles randomly. Each player receives a hand of resource cards and a set of leadership tokens. The madness cards are shuffled and placed within reach. The goal is to ascend the mountain, completing challenges and collecting relics while managing madness and injuries.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Mountains of Madness** is a unique blend of strategic planning and chaotic communication. The game requires players to discuss and strategize quickly before the sand timer runs out, all while dealing with the unpredictable effects of madness. As the game progresses, challenges become more difficult, and the impact of madness increases, making each round more intense and challenging.
Pros
Cons
Personal Thoughts on Mountains of Madness
**Mountains of Madness** is ideal for players who enjoy cooperative games with a twist of unpredictability. It is particularly suited for groups that appreciate the challenge of managing chaos and communicating effectively under pressure. However, players seeking a deeply complex strategy game or those who prefer solo experiences may find it less appealing. The game’s unique blend of serious theme and absurd gameplay elements makes it a standout in the Lovecraftian genre, but it may not appeal to everyone.
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