Monastery (2008) Board Game
Monastery is a board game released in 2008, designed by Colin Jones and Geraldine O’Reilly, with artwork by Ragnar Brothers. The game is set in a medieval religious setting and involves tile placement as its main mechanism. Players take on the roles of medieval monks, competing to build the most prestigious monastery.
Game Components of Monastery
How To Setup Monastery
Gameplay Mechanics and Game Objective
Players take turns placing monastery tiles to build their monastery and earn points. Meeples can be placed on different parts of the monastery to claim them for points. The game ends when all monastery tiles have been placed, and the player with the most points wins.
Player Experience
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Cons:
Personal Thoughts on Monastery
Monastery is a solid game with an interesting theme and unique mechanics. The tile placement aspect adds a layer of strategy, making each game different and engaging. However, the lack of player interaction may be a downside for some players. Overall, Monastery is worth a try for fans of tile placement games and medieval themes. It may not be for everyone, but those who enjoy this type of game will find it enjoyable.
In terms of build quality, Monastery is well-made with sturdy components. The pricing and availability of the game may vary, but it can be found in both new and used conditions. Alternatives to Monastery include other tile placement games like Carcassonne or Kingdomino. Ultimately, Monastery is worth your time if you enjoy strategic gameplay and medieval themes. It is recommended for players who appreciate thoughtful planning and competitive gameplay. Those who prefer more interaction or fast-paced games may want to skip this one.
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