Moai (2007) Board Game
Moai is a board game that was released in in 2007. It is designed by Lars Grant-West and Cyril Van Der Haegen and published by Face2Face Games. The game is set in ancient times and revolves around the iconic Moai statues of Easter Island. Players take on the roles of clan leaders competing to build the most impressive statues.
Game Components of Moai
How To Setup Moai
Setting up Moai involves preparing the game board, placing the moai quarry, and distributing the starting villager tokens to each player. Each player places their four starting villagers onto either the moai quarry or specific board spaces. The sorcerer token, which determines turn order, is also placed during this phase.
Gameplay Mechanics and Game Objective
Player Experience
Playing Moai involves a delicate balance between short-term and long-term strategies. Players must decide whether to focus on early upgrades, resource collection, or building and transporting moai. The game requires strategic planning, as the placement of villagers and sorcerers significantly impacts the game’s outcome. The transport mechanism, while procedural, adds a layer of complexity and interaction among players.
Pros
Cons
Personal Thoughts on Moai
**Moai** is ideal for players who enjoy strategic eurogames with a mix of area control and resource management. It is not recommended for families or casual players due to its complexity and potential for aggressive gameplay. However, for those who appreciate deep strategy and are willing to invest time in understanding the mechanics, Moai offers a rewarding and challenging experience.
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