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Mistfall (2015) Board Game

Mistfall is a cooperative card game set in a fantasy world where players take on the roles of adventurers to complete various quests and challenges. Released in 2015, Mistfall was designed by Błażej Kubacki and published by NSKN Games. The game features beautiful artwork by Enggar Adirasa and Agnieszka Kopera, adding to the immersive experience of the gameplay.

Game Components of Mistfall

  • Cards: Nearly 400 cards, including Feats, Gear, Enemies, and Events.
  • Tokens: Show wounds, Resolve, Objectives, and conditions.
  • Location Tiles: 22 tiles, including seven Deadlands, seven Wildlands, seven Borderlands, and one Haven.
  • Hero Charters: Double-sided, with one side offering a more challenging game.
  • Time Cards: Affect game progression and introduce additional challenges.

    How To Setup Mistfall

    To set up Mistfall, players first organize the Hero Charters and starting Gear for each character. The game board is composed of randomly placed Location tiles, which are revealed as the game progresses. Each player selects a hero and places their starting Gear on the table. The Encounter deck is shuffled, and the Time track is set up. The game begins with the players at the Haven location, ready to embark on their quest.

    Gameplay Mechanics and Game Objective

    Mechanics

  • Reinforcement Phase: Introduces new Enemies if an active Encounter is in play.
  • Travel Phase: Players decide to move to a new Location, drawing a new Encounter and bringing out Enemies.
  • Pursuit Phase: Players use Action types (Regular, Fast, Reflex) to attack and defeat Enemies.
  • Defense Phase: Enemies attack Heroes, with Heroes using cards to mitigate damage.
  • Encounter Phase: Players check if they have satisfied the Encounter conditions and follow the Aftermath.
  • Time Phase: Players draw a Time card, advancing the Time marker and resolving its effects.

    Game Objective

    The objective is for the players to cooperate, guiding their heroes through treacherous lands to reach a final goal, typically defeating a boss monster. The game ends when the players successfully complete the quest or when the Time track is fully advanced, resulting in a loss.

    Player Experience

    Mistfall offers a complex and immersive fantasy adventure. Players manage their characters’ abilities through card play, combining Gear and Feat cards to overcome obstacles. The game is highly variable, with each playthrough different due to the random placement of Location tiles and the draw of Encounter cards. Decisions are tense, particularly around healing and resource management, as players must balance immediate needs with long-term strategy.

    Pros

  • High Replayability: Randomized setup and varied card draws ensure no two games are the same.
  • Deep Strategy: Complex mechanics and card combinations offer deep strategic play.
  • Immersive Theme: The game’s fantasy setting and detailed hero abilities create an engaging atmosphere.
  • Cooperative Play: Encourages teamwork and coordination among players.

    Cons

  • Complex Rules: The rulebook is poorly organized, making it challenging for new players to learn.
  • Quality Control Issues: Initial releases had errors in card printing and rulebook clarity.
  • Steep Learning Curve: Not suitable for beginners due to the complexity of the game mechanics.

    Personal Thoughts on Mistfall

    Mistfall is for experienced gamers who enjoy cooperative and deck-building games. While it offers a rich and challenging experience, its complexity and poorly written rulebook can be daunting. It is best suited for those who are willing to invest time in learning the game and can appreciate its deep mechanics and strategic depth. For those new to complex board games, it might be wise to wait for a revised edition or start with simpler games before diving into Mistfall.

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