Missionary: Impossible (1996) Board Game
Missionary: Impossible is a religious-themed board game released in in 1996. Designed by Guy Francis and featuring artwork by Aspen Books, this game is designed for 2-6 players with a runtime of approximately 30 minutes. The game is categorized as a card game and falls under the simulation and team-based game mechanisms.
Game Components of Missionary: Impossible
How To Setup Missionary: Impossible
To set up the game, players each receive 6 cards. The gameboard or track is laid out to represent the 100 weeks of missionary service. Players position their markers at the starting point, ready to begin their journey through the trials and challenges of missionary work.
Gameplay Mechanics and Game Objective
Player Experience
“Missionary: Impossible” offers a unique blend of strategy and role-playing, allowing players to simulate the experiences of LDS missionaries. The game is designed for the entire family, making it accessible from ages 8 to adult. Players engage in overcoming trials and completing their missionary service, which can foster teamwork, strategy, and a deeper understanding of the missionary experience.
Pros
Cons
Personal Thoughts on Missionary: Impossible
“Missionary: Impossible” is a game that is clearly tailored for the LDS community, offering a unique and engaging way to understand the missionary experience. It is ideal for families and groups within the LDS church looking for a fun and educational game. While it may not appeal to a broader audience due to its specific theme, it remains a delightful and meaningful game for those it is intended for.
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