| | | | | | |

Minuteman: The Second American Revolution (1976) Board Game

Minuteman: The Second American Revolution is a board game released in 1976 by SPI (Simulations Publications, Inc.). It is set in a hypothetical near-future scenario where a second American revolution has broken out. Players take on the roles of various factions fighting for control in this civil war setting.

Game Components of Minuteman: The Second American Revolution

  • Map: 28″ x 35″ paper hex grid map scaled at 200 m (220 yd) per hex.
  • Counters: 400 double-sided die-cut counters.
  • Rulebook: 16-page rulebook.
  • Designer’s Notes: A sheet of designer’s notes.
  • Die: A small six-sided die (included in the boxed set edition).

    How To Setup Minuteman: The Second American Revolution

    The game begins with a political phase where Rebel networks and “Minutemen” (Rebel leaders) are placed on the map at random. The Rebel player must improve this setup by creating more Minutemen and secret militia, while the Government player uses the army and informers to counter the rebellion. The setup involves placing these elements strategically to prepare for the transition to the military phase of the game.

    Gameplay Mechanics and Game Objective

  • Game Category: Board wargame.
  • Players: Up to four players, with the option for two or three Rebel players working against each other.
  • Phases: The game has two main phases – a political phase and a military phase.
  • Political Phase: The Rebel player aims to build and strengthen their movement, while the Government player tries to suppress it.
  • Military Phase: The game transitions into a standard military board wargame once the Rebel player declares a revolution.
  • Objective: The Rebel player’s goal is to succeed in the revolution, while the Government player aims to quell the rebellion.
  • Additional Mechanics: Optional rules include foreign intervention, air and amphibious assaults, and scenarios such as occupation by the “European Socialist Coalition” or a second North vs. South American Civil War.

    Player Experience

    The game offers a unique blend of political strategy and military tactics, making it engaging for players who enjoy complex and dynamic gameplay. The randomized setup and multiple strategies available to both players provide good repeat play value, as noted by Brian Train.

    Pros

  • Dynamic Gameplay: Combines political and military phases, offering a rich and varied experience.
  • Replay Value: Randomized setup and multiple strategies ensure high replayability.
  • Scenarios: Includes additional scenarios for varied gameplay experiences.

    Cons

  • Complexity: The long political phase can be off-putting for some players, likened to “a simulation of the spread and growth of a fast-food chain” rather than an armed rebellion.
  • Sales and Reception: The game did not achieve significant commercial success and was criticized by some for its complexity and slow-paced political phase.

    Personal Thoughts on Minuteman: The Second American Revolution

    This game is ideal for players who enjoy deep, strategic gameplay and are interested in exploring complex scenarios of political and military conflict. While it may not be for everyone due to its intricate mechanics and slow start, it offers a unique and thought-provoking experience for those who appreciate the nuances of wargaming and political strategy. Despite its modest sales, it has a dedicated following among some wargame enthusiasts who appreciate its depth and replay value.

    We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more

  • Leave a Reply

    Your email address will not be published. Required fields are marked *