Mimic (2006) Board Game
Mimic is an abstract strategy card game designed by Beth Trott and released in in 2006. It is a game that challenges players to mimic patterns and strategically build sets to outsmart their opponents. With its unique gameplay mechanics, Mimic has gained a following among fans of abstract strategy games.
Game Components of Mimic
How To Setup Mimic
To set up Mimic, players first shuffle the deck and distribute the cards according to the game’s rules. Each player starts with a set of cards that will be used for drafting, building patterns, and collecting sets. The setup is straightforward, with the main goal being to prepare the deck and the players’ starting hands.
Gameplay Mechanics and Game Objective
Player Experience
Playing Mimic involves strategic card management and tactical planning. Players need to balance drafting the right cards, building effective patterns, and enclosing areas to maximize their score. The game requires attention to detail and forward thinking, making it engaging for fans of abstract strategy games.
Pros
Cons
Personal Thoughts on Mimic
Mimic is for players who enjoy abstract strategy and card games with a focus on pattern building and set collection. It is a good fit for those looking for a game that requires strategic thinking but does not take too long to play. However, it may not be the best choice for players seeking high player interaction or a more casual gaming experience.
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