A board game box cover for 'MELEE,' showing an animated knight riding a large bird-like creature, with cartoon-style castles and floating islands in the background. The game credits "Rikki Tahta" and "La Mame Games," with the logo of "Indie Boards & Cards" at the bottom right.

Melee

Melee

Melee is a board wargame designed by Steve Jackson and released in 1977 by Metagaming Concepts. It is a game of arena combat in which each player generates their character by purchasing Strength, Dexterity, and even equipment as part of a point-based character creation system, and then these characters fight using a tactical combat system involving six-sided dice. Melee was revived and re-released by Steve Jackson Games in 2019.

Why is Melee Popular?

Melee is considered one of the cleanest, simplest, and most understandable role-playing games around. It is the only one that doesn’t require a referee. Despite its atypicality, Melee is probably the best place for aspiring RPG players and designers to begin.

Game Components of Melee

– Game board
– Character sheets
– Six-sided dice

Game Setup of Melee

Each player generates their character by purchasing Strength, Dexterity, and even equipment as part of a point-based character creation system.

Gameplay Mechanics of Melee

Melee is a game of arena combat in which characters fight using a tactical combat system involving six-sided dice.

Game Objective of Melee

The objective of the game is to be the first person to capture an opposing castle (at which point the game ends immediately) or to have the most land and gold at the end.

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