Medina (2001) Board Game
Medina is an abstract strategy board game that was originally released in in 2001. Designed by Mathias Dietze, Stefan Dorra, and Franz Vohwinkel, the game is set in a post-Napoleonic Arabian city-building theme. Players take on the roles of rival builders seeking to construct the most prestigious city in the land.
Game Components of Medina
How To Setup Medina
Gameplay Mechanics and Game Objective
In Medina, players take turns placing building pieces within the city walls to construct the most prestigious city. Players can also build walls to claim ownership of certain districts and score points. The game ends once all buildings have been placed, and the player with the most points from buildings and controlled districts wins.
Player Experience
Pros:
Cons:
Personal Thoughts on Medina
Medina is a well-crafted abstract strategy game that offers a unique blend of city-building and tile placement mechanics. The game’s components are of high quality, and the artwork adds to the immersive Arabian theme. While the limited player interaction may not appeal to everyone, the strategic depth and quick gameplay make it a worthwhile addition to any game collection. Medina is suitable for players aged 10 and above and can be enjoyed by both casual and experienced gamers. Overall, I believe Medina is worth your time if you enjoy abstract strategy games with a twist of city-building.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.