Maul of America (1998) Board Game
Maul of America is a board game released in 1998 that combines elements of fighting, horror, and zombies. Designed by Steve Bryant and published by Jolly Roger Games, it has become a cult classic among board game enthusiasts. With a runtime of 120 minutes and recommended for players aged 12 and up, Maul of America offers a unique gameplay experience with its dice rolling and modular board mechanics.
Game Components of Maul of America
How To Setup Maul of America
To set up the game, players first assemble the mapboards to create the zombie-infested shopping mall. Each player chooses a shopper piece, and one player takes on the role of the zombie controller. The zombie player places the zombie pieces according to the rules, while the other players place their shopper pieces at designated starting points. The decks of cards and dice are then ready for use.
Gameplay Mechanics and Game Objective
Player Experience
In Maul of America, the gameplay is dynamic and filled with tension. The zombie player has a significant advantage, often leading to a B-movie style scenario where the zombies frequently win. Human players must navigate the mall, gathering equipment while avoiding the ever-increasing number of zombies. The game’s theme includes elements of humor, such as the presence of a food court, but this humor may not be to everyone’s taste.
Pros
Cons
Personal Thoughts on Maul of America
Maul of America is ideal for those who enjoy light-hearted, thematic board games with a touch of horror. It is particularly suited for groups looking for a casual, beer-and-pretzels gaming experience. However, due to its balance issues and component quality, it may not appeal to serious gamers or those seeking more complex strategies. If you can find it at a discounted price, it might be worth a try, but be prepared for some potential house rule adjustments to enhance the gameplay experience.
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