Masterpiece (1970) Board Game
Masterpiece is a classic board game that was first released in 1970 by Alga. It was designed by Marvin Glass and Christian Thee, and features artwork from famous artists such as Peter Blume, Gustave Caillebotte, Mary Cassatt, and Paul Cézanne, among others. The game falls into the bluffing and negotiation category, and includes auction/bidding and roll/spin and move mechanisms.
Game Components of Masterpiece
How To Setup Masterpiece
To set up Masterpiece, unfold the game board and place it in the middle of the playing area. Each player selects a token and places it on any space on the board. Players receive $1.5 million (or $15 million in some versions) in play money. Shuffle the artwork cards and value cards, ensuring the value cards are face down. Each player selects one artwork card and one value card, securing them together with clips so the artwork faces out and the value remains hidden. The remaining cards are placed in two stacks on the board. Players roll the dice to determine who goes first.
Gameplay Mechanics and Game Objective
Player Experience
Masterpiece offers a unique blend of luck and strategy, making it a fun and engaging game for art enthusiasts and casual players alike. The game’s reliance on bluffing and hidden information adds a layer of excitement, as players must negotiate and make calculated risks to build their art portfolios. However, the significant role of luck can be frustrating, as winning largely depends on guessing the values of the paintings correctly.
Pros
Cons
Personal Thoughts on Masterpiece
Masterpiece is ideal for those who enjoy a mix of luck and strategy, particularly art enthusiasts who will appreciate the inclusion of famous artworks. While it may not appeal to players seeking deep strategic gameplay, it remains a fun and unique addition to any board game collection. For fans of Parker Brothers games or those looking for a vintage game with a unique theme, Masterpiece is a hidden gem worth exploring. However, players who prefer games with more control over their fate may find it less satisfying.
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