Box cover for "Master Labyrinth" board game by Ravensburger featuring a colorful illustrated maze with a wizard, creatures, and a tagline "Race for magic in a shifting maze."
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Mastermind (1971)

Mastermind

“Mastermind” is a code-breaking game for two players, invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert. The game resembles an earlier pencil and paper game called “Bulls and Cows”. Meirowitz initially presented the idea to major toy companies and showed it at the Nuremberg International Toy Fair before Invicta Plastics, a British plastics company, picked it up and refined the game further. It was released in 1971–2.

Why is Mastermind Popular?

Mastermind is a popular game because it is simple to learn and play, and it requires only two players. The game has been marketed as a “mental challenge” that tests problem-solving skills and logic. It has sold millions of copies worldwide, with allegedly over 50 million sets produced. The game’s packaging and illustrations have also contributed to its popularity, as they often feature a mysterious and sophisticated theme.

Game Components of Mastermind

The game consists of:
– A game board
– 40 colored pegs (6 colors)
– A secret code card
– A codebreaker card
– Instructions

Game Setup of Mastermind

Each player chooses a color for their pegs and places them on the game board according to the secret code card.The codebreaker makes a series of pattern guesses, and the code maker provides feedback in the form of two numbers: the number of correct pegs in the correct positions and the number of correct pegs in incorrect positions.The codebreaker uses this feedback to refine their guesses until they successfully break the code.

Gameplay Mechanics of Mastermind

The game is played in turns, with the codebreaker making guesses and the code maker providing feedback. The codebreaker’s goal is to determine the secret code by process of elimination, while the code maker’s goal is to protect the code.

Game Objective of Mastermind

The objective of the game is for the codebreaker to determine the secret code chosen by the code maker.

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