Mars Needs Mechanics (2013) Board Game
Mars Needs Mechanics is a board game that was released in in 2013. It is designed by Bryan Fischer and published by Nevermore Games. The game falls under the categories of Economic and Science Fiction, and it involves gameplay mechanisms such as Commodity Speculation and Set Collection. The game is designed for 2-4 players, with a recommended age of 10 and above, and has a runtime of 45 minutes.
Game Components of Mars Needs Mechanics
How To Setup Mars Needs Mechanics
To set up the game, each player starts with a hand of five cards: three randomly drawn from the deck and two Scrap Metal cards. Eight cards are placed in the store, where players can purchase them. Each component starts at a price of five cogs. The start player chooses to either buy one card or pass, with subsequent players following the same process until the market is sold out or all players have passed.
Gameplay Mechanics and Game Objective
Player Experience
**Mars Needs Mechanics** is praised for its simplicity and elegance. The game requires strategic timing to manipulate market prices and maximize cogs. It is enjoyable with two to four players, offering a different dynamic depending on the number of players. With two players, the game becomes more mathematical, while with four players, it involves more strategic interaction with opponents.
Pros
Cons
Personal Thoughts on Mars Needs Mechanics
**Mars Needs Mechanics** is ideal for fans of economic and strategic board games who enjoy a blend of simplicity and depth. It’s a great option for families and casual gamers looking for a game that can be both straightforward and challenging. The game’s unique mechanism of market price manipulation adds a layer of strategy, making it engaging for players who enjoy planning and adjusting their tactics based on the actions of others.
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