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Marquis (2005) Board Game

Marquis is a board game released in 2005 by LudoArt Verlag. Designed by Czarnè and Martin Götz, Marquis falls under the category of Age of Reason card games, with a focus on commodity speculation. The game is designed for 2-4 players, with a runtime of approximately 45 minutes and is recommended for ages 10 and up.

Game Components of Marquis

  • Game board
  • Player tokens
  • Commodity cards
  • Action cards
  • Money tokens
  • How To Setup Marquis

  • Place the game board in the center of the table.
  • Shuffle the commodity cards and place them face down on the designated area of the board.
  • Each player selects a color and takes the corresponding tokens and money tokens.
  • Shuffle the action cards and deal a hand to each player.
  • Determine the starting player and begin the game.
  • Gameplay Mechanics and Game Objective

    In Marquis, players take on the role of merchants in the Age of Reason, buying and selling commodities to earn the most money. Players use their action cards strategically to manipulate prices and outwit their opponents. The objective of the game is to accumulate the most wealth by the end of the game.

    Player Experience

    Pros

  • Easy to learn and quick to play
  • Strategic depth with commodity speculation mechanics
  • Beautiful artwork by Czarnè
  • Cons

  • Limited replayability
  • Can be dependent on luck of the draw
  • Personal Thoughts on Marquis

    Marquis is a solid board game with interesting mechanics that capture the essence of commodity speculation in the Age of Reason. The game’s build quality is good, with sturdy components and attractive artwork. However, the limited replayability may deter some players from returning to the game frequently.

    In terms of pricing and availability, Marquis can be found both in the new and used market. For those interested in similar games, alternatives like Century: Spice Road or Splendor offer similar gameplay experiences. Overall, Marquis is worth a try for those who enjoy strategic card games with a historical theme, but may not be suitable for those looking for high replay value.

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