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Manoeuvre: Distant Lands (2017) Board Game

Manoeuvre: Distant Lands is a board game released in 2017 by GMT Games. It is a two-player game set in the Napoleonic era, where players take on the roles of military commanders leading their armies to victory. The game is known for its strategic depth and historical accuracy, making it a favorite among wargame enthusiasts.

Game Components of Manoeuvre: Distant Lands

  • 32 Unit counters: 8 for each of the four new armies (Sweden, the Kingdoms of India, the Chinese 8-Banner Army, and the Japanese Shogunate).
  • 240 Cards: 60 cards for each nationality.
  • 8 Terrain tiles: New land tiles including swamps, fields, and forests of Scandinavia and the Orient.
  • Rules and Advanced Additions: Includes new abilities and advanced rules for Manoeuvre.
  • Advance-to-Contact Counters: 3 counters for gameplay.

    How To Setup Manoeuvre: Distant Lands

    Setting up the game involves preparing the modular board with the new terrain tiles, distributing the unit counters and cards according to the chosen armies, and ensuring each player has the necessary components. The setup requires careful arrangement of the terrain and units to reflect the unique characteristics of each new army and the battlefield environment.

    Gameplay Mechanics and Game Objective

  • Campaign / Battle Card Driven: Games are driven by cards that represent various military actions and events.
  • Dice Rolling: Used for resolving conflicts and determining outcomes.
  • Grid Movement: Units move on a square grid, representing the battlefield.
  • Hand Management: Players must manage their deck of cards effectively.
  • Modular Board: The board is composed of interlocking tiles, offering varied battlefield scenarios.
  • Variable Player Powers: Each army has unique abilities and strengths.
  • Objective: The goal is to defeat the opponent’s army by strategically using the available units, cards, and terrain to outmaneuver and outfight them.

    Player Experience

    Playing **Manoeuvre: Distant Lands** offers a rich and challenging experience, especially for fans of Napoleonic-era warfare and tactical strategy. The addition of new armies from diverse geographical and cultural backgrounds adds a fresh layer of complexity and strategic depth. Players must adapt their tactics to the unique strengths and weaknesses of each army, making each match dynamic and unpredictable.

    Pros

  • Diverse Army Options: Four new armies with distinct abilities and playstyles.
  • Enhanced Strategic Depth: New terrain tiles and rules add complexity and variety to the game.
  • Historical Accuracy: Faithful representation of Napoleonic-era warfare and the included armies.
  • High Replayability: Modular board and variable player powers ensure each game is different.

    Cons

  • Expansion Requirements: Requires the base game Manoeuvre to play.
  • Learning Curve: New rules and army abilities can be challenging for new players.
  • Limited Player Count: Designed for two players only.

    Personal Thoughts on Manoeuvre: Distant Lands

    **Manoeuvre: Distant Lands** is ideal for wargame enthusiasts and fans of tactical strategy who enjoy the Napoleonic era. The expansion adds a significant amount of content to the base game, making it a must-have for those looking to expand their Manoeuvre experience. The game’s complexity and depth make it suitable for experienced gamers, but the learning curve might be steep for newcomers. Overall, it’s a great addition for anyone interested in historical military strategy and tactical gameplay.

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