Magic Realm (1979)
Magic Realm
Magic Realm is a fantasy adventure board game designed by Richard Hamblen and published by Avalon Hill in 1979. The game is more complex than many wargames and is somewhat similar to a role-playing game. It can be played solitaire or with up to 16 players, and game time can last 4 hours or more. The game board is a type of geomorphic mapboard constructed of large double-sided hexagon tiles, ensuring a wide variety of playing surfaces.
Magic Realm
The development of Magic Realm began a few years prior to its publication in 1979. The game was designed to provide players with a more accessible and open-world experience than traditional role-playing games, allowing them to take control of individual characters without needing to follow a Dungeon Master’s (DM) dictations. After a few delays and compromises, Magic Realm was eventually released in 1979.
Why is Magic Realm Popular?
Magic Realm is significant because it was one of the first major fantasy games to hit the market, with mechanics that would influence many other games that followed. Despite not being a commercial success, it left its mark on the board gaming industry and paved the way for future fantasy board games.
Game Components of Magic Realm
How To Setup Magic Realm
Setting up Magic Realm is an involved process. The game requires randomly assigning treasures, spells, and mundane items to locations on the map. The setup card acts as a complex AI, handling the distribution of these elements. Players must also prepare their personal history pads and character cards. The setup can take around 45 minutes to an hour due to the extensive number of components and the need for randomization.
Gameplay Mechanics and Game Objective
Player Experience
Playing Magic Realm is an immersive and challenging experience. The game is known for its high degree of complexity and determinism, particularly in combat. Players must navigate a highly unpredictable environment, encountering monsters, natives, and hidden treasures. The game can be deeply engrossing, with each playthrough offering a unique adventure due to its random setup and extensive gameplay mechanics. However, the steep learning curve and lengthy rulebook can be daunting.
Pros
Cons
Personal Thoughts on Magic Realm
Magic Realm is a game for dedicated and experienced gamers who appreciate deep strategy and complexity. It is not recommended for casual players due to its intricate rules and lengthy setup. However, for those who enjoy complex fantasy adventures and are willing to invest the time to learn it, Magic Realm offers a unique and rewarding experience. It is ideal for players who enjoy games like Talisman, Runebound, or Prophecy but are looking for something even more challenging and immersive.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.