Longships (2009) Board Game
Longships is a board game released in 2009, designed by Harald Enoksson. The game is set in a medieval Viking era, where players take on the role of Viking chieftains competing to build the most successful trading fleet. The game combines elements of fighting, transportation, and commodity speculation, making for an exciting and strategic gameplay experience.
Game Components of Longships
How To Setup Longships
To set up **Longships**, each player starts with an empty Longship in the North Sea. The game board is laid out to show the North Sea and the four surrounding countries. Players receive their starting resources and Longship tokens. The country boards are placed according to the game’s grid system, which helps in speeding up the movement phase of the game.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Longships** involves a mix of strategic movement, resource management, and tactical combat. The grid system simplifies movement, making the game more fluid. Players need to balance their resources to trade effectively and engage in combat when necessary. The game requires a blend of short-term tactics and long-term strategy to emerge victorious.
Pros
Cons
Personal Thoughts on Longships
**Longships** is ideal for players who enjoy a mix of strategy and thematic engagement. It is suitable for those interested in plunder and trading games, and who appreciate the historical context of Viking-era exploration and combat. However, it may not be the best fit for players seeking extremely complex or deeply abstract gameplay, as it balances simplicity with strategic depth.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.