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Last Battle: Twilight – 2000 (1989)

Last Battle: Twilight 2000

“Last Battle: Twilight 2000” is a board game that was released in 1984 as a supplement to the Twilight: 2000 roleplaying game, which is set in a post-apocalyptic world following a nuclear war. The game was designed to resolve large battles in a roleplaying universe using simple and quick rules. Although it is not as popular or significant as the original Twilight: 2000 roleplaying game, it offers a unique and entertaining experience for players who enjoy strategy and tactical gameplay.

Game Components of Last Battle: Twilight 2000

– Board
– Counters
– Dice
– Cards
– Player aids

Game Setup of Last Battle: Twilight 2000

– Prepare the board and place it in the center of the playing area.
– Each player chooses a side (NATO or Warsaw Pact) and selects a scenario or creates their own.
– Players determine the starting positions of their forces on the board.
– The game proceeds in turns, with each player taking turns to move their units and engage in combat.

Gameplay Mechanics of Last Battle: Twilight 2000

– Players move their units on the board, attempting to outmaneuver and defeat their opponents’ forces.
– Combat is resolved using a simple system of rolling dice and comparing results.
– The game ends when one side is completely eliminated or when a predetermined objective is achieved.

Game Objective of Last Battle: Twilight 2000

The goal of the game is to achieve victory by defeating the opposing side’s forces or completing a specific objective.

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