La Isla (2014) Board Game
La Isla is a board game published in 2014 by alea, a division of Ravensburger. Designed by Alexander Jung, this game falls into the category of Animals and utilizes various game mechanisms such as Action Queue, Commodity Speculation, Enclosure, Hand Management, and a Modular Board.
Game Components of La Isla
How To Setup La Isla
To set up the game, players begin by randomly placing the windmill-shaped tiles around the central tile, creating a unique island layout each time. The starting pieces are also randomly populated, adding to the game’s variability.
Gameplay Mechanics and Game Objective
Player Experience
La Isla offers a dynamic and strategic experience with a blend of different mechanics. Players must carefully plan their card usage to balance resource collection, special abilities, and animal capture. The game is known for its tight scoring, with final scores often being very close. It is relatively easy to teach, making it accessible to new players, while still offering deep strategic nuances for experienced gamers.
Pros
Cons
Personal Thoughts on La Isla
La Isla is ideal for those who enjoy a mix of strategy and resource management. It is a great introduction to Stefan Feld’s style of game design and is suitable for both new and experienced board game enthusiasts. The game’s educational aspect about extinct animals makes it a compelling choice for families and schools looking to teach through gaming. However, it may not be the best fit for very young children due to the complexity of the card mechanics and resource management.
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