La Bataille d’Auerstædt (1977) Board Game
La Bataille d’Auerstædt is a historical wargame set during the Napoleonic era, specifically focusing on the Battle of Auerstädt that took place in in 1977. The game was first released in 1977 and designed by Monte Mattson, Dennis A. Spors, and Ed Wimble, with artwork by Rick Barber. Published by AGEMA, this game offers players the chance to experience a key battle from the Napoleonic Wars in a strategic and immersive way.
Game Components of La Bataille d’Auerstædt
How To Setup La Bataille d’Auerstædt
Setting up the game involves placing the large map on a flat surface and distributing the counters according to the initial deployment rules. Each player must carefully position their forces to reflect the historical setup of the Battle of Auerstadt. The French player starts as the phasing player, with the Prussian player responding accordingly.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
La Bataille d’Auerstædt offers a complex and immersive experience for wargame enthusiasts, particularly those interested in the Napoleonic Wars. The game’s mechanics and component quality, however, have been a subject of mixed reviews. Despite its historical accuracy and engaging gameplay, the poorly written rules and amateurish production values have detracted from the overall experience.
Pros
Cons
Personal Thoughts on La Bataille d’Auerstædt
La Bataille d’Auerstædt is best suited for dedicated wargamers who are willing to navigate complex rules and appreciate the historical detail of the Napoleonic Wars. Despite its flaws, the game offers a unique and challenging experience that can be rewarding for those who invest the time to understand its mechanics. However, it may not be the best choice for new players due to its complexity and production issues.
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