Konja (2017) Board Game
Konja is a two-player board game released in 2017, designed by Rob van Zyl. The game is set in a fantasy world inspired by mythology, where players take on the roles of rival shamans competing to gain the favor of the gods through dice rolling, hand management, push-your-luck, take-that, and worker placement mechanics.
Game Components of Konja
How To Setup Konja
To set up Konja, players begin by selecting Ancestors, which grant Favours and Blessings. These cards provide bonus actions such as refreshing Spell cards, buying and selling Relic cards, and gaining Clouds. Each player starts with a set of Spell and Relic cards. The dice and various tokens are also made available.
Gameplay Mechanics and Game Objective
– Single high number: Rewards Power tokens to strengthen Relic cards.
– Pairs: Reward Magick tokens to activate Spell cards.
– Runs (three or more consecutive numbers): Reward Gold tokens to purchase Relic cards.
– Three or more of the same number: Gain Cloud tokens, worth points at the end of the game.
Player Experience
Konja offers a dynamic and engaging experience with a mix of luck and strategic decision-making. Players must balance the risks of rolling dice with the benefits of activating powerful spells and relics. The game’s theme of wizards summoning a storm adds a magical and competitive edge, making each turn exciting and unpredictable.
Pros
Cons
Personal Thoughts on Konja
Konja is ideal for those who enjoy press-your-luck games and are looking for a quick, competitive experience. It is particularly suited for players who appreciate the combination of dice rolling and strategic card play. While it may not be the best fit for large groups or those seeking complex, multi-player interactions, it excels as a fun and engaging duel between two players.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.