Kolejka (2011) Board Game
Kolejka, which means “queue” in Polish, is a board game designed by Karol Madaj and published by Instytut Pamięci Narodowej (IPN) in in 2011. The game is set in Poland during the time of communism, where players take on the roles of citizens standing in line to buy goods in a shortage economy.
Game Components of Kolejka
How To Setup Kolejka
To set up the game, each player chooses their five pawns and places them on the starting point on the board. The goods cards and event cards are shuffled and placed within reach of all players. The game board is set up to show the various shops, each of which will have limited and unpredictable availability of goods.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Kolejka** is an immersive experience that simulates the frustrations and strategies people employed during Poland’s communist era. Players must navigate the uncertainties of goods availability and use event cards strategically to outmaneuver their opponents. The game is both entertaining and educational, providing a unique insight into historical conditions.
Pros
Cons
Personal Thoughts on Kolejka
**Kolejka** is an excellent choice for those interested in historical and educational games. It is particularly suitable for history enthusiasts, educators, and anyone looking for a game that offers more than just entertainment. The game’s unique mechanics and historical context make it a compelling addition to any board game collection. However, it may not be the best fit for very young players or those seeking a light, casual gaming experience.
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