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Klunker (1999) Board Game

Klunker is a card game designed by Oliver Moser and released in in 1999. It is a set collection game where players try to collect valuable gems and avoid worthless stones to win the game. The game is suitable for 3 to 5 players and has a runtime of around 30 minutes. With a recommended age of 10 and up, Klunker is a family-friendly game that can be enjoyed by both casual and serious gamers.

Game Components of Klunker

  • Deck of jewelry cards
  • Buying cards
  • Player safes (or designated areas for storing cards)
  • Money tokens

    How To Setup Klunker

    To set up Klunker, each player starts with a hand of six cards. Players also receive a starting amount of money, typically $1. The remaining cards are placed in a draw pile. The objective is to understand the initial layout and the flow of drawing and selling cards, but the game’s nuances are best grasped through actual play.

    Gameplay Mechanics and Game Objective

  • Game Category: Card game, Set Collection
  • Mechanics: Set collection, buying and selling cards
  • Objective: Earn the most money by collecting sets of jewelry.
    – Players draw cards to their hand.
    – Cards are placed in shop windows to attract buyers or into personal safes.
    – Buying cards determine the turn order for purchasing cards from other players’ shop windows.
    – Sets of four cards of the same type must be sold for money, with the amount earned affected by the “messiness” of the safe (more types of jewelry reduce earnings).
    – Necklaces are a special case, always selling for $4 but are rarer.

    Player Experience

    Klunker is a light and quick game, lasting about 30 minutes, designed for 3-5 players aged 10 and above. It requires strategic thinking about which cards to display in the shop window and which to buy from others. The game has a subtle negotiation aspect, as players need to balance completing their own sets with selling unwanted cards. There is an element of luck, as drawing the right cards at the right time can significantly impact the game’s outcome.

    Pros

  • Quick Gameplay: Lasts about 30 minutes.
  • Strategic Depth: Requires thoughtful planning and card management.
  • Social Interaction: Involves buying and selling cards between players.
  • Quirky Mechanics: Unique system of earning money based on the “messiness” of the safe.

    Cons

  • Luck Factor: Heavily influenced by card draws.
  • Complexity: While easy to learn, the game takes time to fully understand and master.
  • Dependence on Other Players: Often requires buying from others, which can be tricky.

    Personal Thoughts on Klunker

    Klunker is perfect for fans of card games and set collection mechanics, particularly those who enjoy the intricate strategies of games like Bohnanza. It’s a great introduction to more complex card games due to its relatively simple rules but deep gameplay. However, it may not be the best fit for players who prefer games with minimal luck or those who are impatient with games that require several plays to fully appreciate.

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