Kittens in a Blender (2011) Board Game
Kittens in a Blender is a card game designed by Anne-Julie Painchaud and released in in 2011. The game gained attention for its dark humor and unique gameplay mechanics involving cute kittens. Players must strategically save their own kittens while trying to blend their opponent’s kittens.
Game Components of Kittens in a Blender
– 64 kittens (16 of each of four colors)
– 8 blend cards
– 8 blend pulse cards
– 4 dogs in the kitchen cards
How To Setup Kittens in a Blender
To set up the game, separate the blender and box cards and place them face side down and open side up, respectively, on the table. The space between these cards serves as the counter. Each player selects a color (red, blue, green, or yellow) and removes the cards of the unused colors. If playing with fewer than four players, shuffle the remaining cards and deal six to each player.
Gameplay Mechanics and Game Objective
Player Experience
Players find **Kittens in a Blender** to be a fun, easy-to-learn game that is perfect for families and casual gamers. The game is quick, lasting about 20-40 minutes, and features adorable graphics that make the game’s premise less harsh. It is great for breaking the ice and provides a light-hearted, humorous experience.
Pros
Cons
Personal Thoughts on Kittens in a Blender
This game is ideal for families, casual gamers, and those looking for a light-hearted, humorous experience. While the theme might not appeal to everyone, the cute illustrations and fast-paced gameplay make it a fun addition to any game night. It serves well as a filler game between longer, more complex board games. However, it may not be the best choice for those seeking a game with high replay value or complex strategies.
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