KeyForge: Call of the Archons (2018) Board Game
KeyForge: Call of the Archons is a unique card game designed by Richard Garfield and published by Fantasy Flight Games in in 2018. What sets KeyForge apart from other card games is that each deck is procedurally generated, meaning no two decks are the same. Players must use their unique deck to forge keys and unlock vaults, all while battling their opponent’s creatures and forging alliances with their own.
Game Components of KeyForge: Call of the Archons
How To Setup KeyForge: Call of the Archons
To set up the game, each player selects a deck and sets aside the Identity card. The deck is then shuffled and placed face down next to the Identity card. The start player draws 7 cards, while the other player draws 6. Key tokens are placed nearby with their unforged sides facing up. All other counters and tokens are set aside until needed.
Gameplay Mechanics and Game Objective
Player Experience
KeyForge offers a dynamic and strategic experience with its unique deck mechanics. Players must adapt their strategy based on the cards they draw and the houses they choose. The game encourages strategic thinking and card management, making each game unique due to the diverse combinations of cards in each deck.
Pros
Cons
Personal Thoughts on KeyForge: Call of the Archons
KeyForge: Call of the Archons is ideal for fans of collectible card games and those who enjoy strategic gameplay with a high degree of variability. It is particularly suited for players who appreciate adapting to different card combinations and developing unique strategies each game. However, it may not be the best fit for those seeking a game with a simpler ruleset or a lower financial commitment.
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