Kemomimi Panic (2010) Board Game
Kemomimi Panic is a party game released in 2010 by Arclight Games. It is designed by Masayuki Kudou and features artwork by COMTA, F.S, Takuya Fujima, Kinoshita Ichi, and more. The game falls under the categories of bluffing, card game, deduction, murder/mystery, and party game, making it a versatile choice for game nights with friends and family.
Game Components of Kemomimi Panic
How To Setup Kemomimi Panic
To set up Kemomimi Panic, players start by distributing the character cards, ensuring each player receives a role card indicating whether they are a normal resident or the master thief Crescent Moon. The game setting is the town of Mokemoke, where players must use deduction to uncover who the Great Thief Crescent Moon is. Each player’s goal is to protect their treasures or, if they are the thief, to steal the treasures without being detected.
Gameplay Mechanics and Game Objective
Player Experience
In Kemomimi Panic, players are immersed in a lively and interactive environment where social deduction and clever bluffing are key. The game encourages active communication and strategic thinking, as players must balance their actions between gathering information and avoiding suspicion. The cute and fun theme, set in the town of Mokemoke, adds a light-hearted touch to the intense deduction gameplay.
Pros
Cons
Personal Thoughts on Kemomimi Panic
Kemomimi Panic is an excellent choice for groups of friends or family gatherings who enjoy social deduction games. It is particularly suited for those who like games with a mix of strategy and bluffing, and it offers a fun, light-hearted theme that appeals to a wide range of players. However, it may not be the best fit for players seeking a highly complex or deeply thematic game, as it prioritizes social interaction and quick gameplay over intricate mechanics.
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