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Jena 20 (2008) Board Game

Jena 20 is a Napoleonic wargame that was released in in 2008. It is designed by John R. Cooper and Mark Simonitch, and features hexagon grid gameplay. The game is set during the Napoleonic Wars and focuses on the Battle of Jena in 1806.

Game Components of Jena 20

  • Map: Features a scale of approximately one km per hex.
  • Counters: Limited to no more than 20 on the map at any time, representing corps-level units.
  • Cards: Influences gameplay with commanders able to make strategic decisions.
  • Rules: Simple, well-organized, and clearly written.
  • Expansion Kit: Includes additional period-specific elements and a mini-game covering the Battle of Hanau.

    How To Setup Jena 20

    Setting up **Jena 20** involves placing the map, distributing the counters according to the scenario, and shuffling the card deck. Players need to understand the initial deployment of forces and the objectives of the battle. The game’s low-density design makes setup relatively quick and straightforward.

    Gameplay Mechanics and Game Objective

  • Card-Influenced Gameplay: Commanders use cards to make strategic decisions and throw curve balls at each other.
  • Differential-Based Combat Resolution: Simple combat system with historical choices and frustrations.
  • Morale Points: Used both as a determinant of victory and as a resource that can be expended at critical moments.
  • Objective: To win the battle by managing morale points and outmaneuvering the opponent.

    Player Experience

    **Jena 20** offers a unique and historically grounded gaming experience. The game is designed to be low-density, with a focus on corps-level units and a simplified ruleset. This makes it an excellent introduction to the Napoleonic Wars and the “20” series of games. Players can explore historical alternatives and experience the challenges faced by commanders during the Battle of Jena.

    Pros

  • Historical Accuracy: Well-regarded for its historical research and fidelity to the period.
  • Simple yet Engaging: Easy to learn with a modest level of complexity.
  • Alternative Outcomes: Allows players to explore different historical scenarios.
  • Low Footprint: Quick setup and playtime, making it accessible for casual gamers.

    Cons

  • Limited Counters: Some players might find the limited number of counters restrictive.
  • Abandoned Quality Improvement: Originally planned to have improved quality similar to *Fading Glory*, but this was not realized.

    Personal Thoughts on Jena 20

    **Jena 20** is ideal for those new to wargaming or looking for a compact, historically rich experience. It is particularly suited for players interested in the Napoleonic Wars and who enjoy exploring alternative historical outcomes. The game’s simplicity and low-density design make it an excellent introduction to more complex wargames, while its historical depth will appeal to veterans of the genre.

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