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Iron Curtain: Central Europe, 1945-1989 (2020) Board Game

Iron Curtain: Central Europe, 1945-1989 is a board game that takes players through the historical events of the Cold War era in Central Europe. Designed by Nicolás Eskubi and Dean Essig, the game allows 1-2 players to engage in strategic warfare and diplomatic maneuvers as they navigate the complex political landscape of the time.

Game Components of Iron Curtain: Central Europe, 1945-1989

  • Scenarios: The game includes multiple scenarios set in 1945, 1962, 1975, 1983, and 1989, each capturing the evolving military capabilities and force ratios over the 44-year period.
  • Units and Forces: The game features a variety of military units, including infantry divisions, airmobile forces, attack helicopters, airborne mech forces, and amphibious operations. It also includes elements like nuclear and chemical warfare, and modern near-nuclear aviation effects.
  • Game Mechanics: The game incorporates mechanics such as turn phasing, combat odds, and victory conditions that can lead to a NATO collapse or victory.

    How To Setup Iron Curtain: Central Europe, 1945-1989

    Setting up the game involves placing units in their peace-time housing areas, with each side having an unpredictable amount of time to deploy before the war begins. This setup allows for scenarios ranging from total surprise to total preparedness. For example, the first scenario, “Hot Time in the Town of Berlin – 1945 Western Allied Offensive,” involves the Allies executing Operation UNTHINKABLE, Churchill’s plan to continue World War II before the Soviets could consolidate their gains. This scenario requires specific game rule exceptions, such as NATO being the aggressor, which changes the turn phasing order.

    Gameplay Mechanics and Game Objective

  • Turn Phasing: The game is divided into turns, with each turn representing a part of a month of intensive combat. The turn phasing order can change based on which side is the aggressor.
  • Combat Odds: Achieving a 3:1 odds ratio is crucial for successful attacks, which can be challenging unless attacking a single stack from multiple hexes.
  • Victory Conditions: The Warsaw Pact player must cause NATO collapse by occupying specific hexes and rolling a die based on “Victory Reasons.” If NATO does not collapse, NATO wins.
  • Scenario Objectives: Each scenario has specific objectives, such as seizing certain hexes or preventing the opponent from doing so. For instance, in the 1945 Western Allied Offensive, the Allies must seize at least six of ten VP hexes.

    Player Experience

    Playing Iron Curtain: Central Europe, 1945-1989 offers a fast-paced and strategic experience, where players must adapt to changing military technologies and force structures over different eras. The game’s unpredictability, with variable deployment times and multiple scenarios, ensures that each game is unique. Players must balance between achieving immediate objectives and managing the long-term risks of NATO collapse or running out of time before a ceasefire.

    Pros

  • Historical Depth: The game provides detailed historical scenarios covering the entire Cold War period.
  • Variable Scenarios: Multiple scenarios offer a variety of gameplay experiences and challenges.
  • Advanced Mechanics: Includes complex elements like nuclear and chemical warfare, and modern military technologies.
  • Replayability: High replay value due to the unpredictable setup and multiple possible outcomes.

    Cons

  • Complexity: The game’s rules and mechanics can be overwhelming for new players.
  • Steep Learning Curve: Requires understanding of specific game rules and historical context.
  • Time-Consuming: Each scenario is limited to 10 turns, but the setup and gameplay can be time-consuming.

    Personal Thoughts on Iron Curtain: Central Europe, 1945-1989

    Iron Curtain: Central Europe, 1945-1989 is ideal for serious wargamers and history enthusiasts who appreciate detailed and realistic military simulations. The game’s complexity and historical accuracy make it a compelling choice for those interested in the Cold War era and strategic military planning. However, it may not be the best fit for casual gamers due to its intricate mechanics and steep learning curve.

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