Invasion of the Air-eaters (1979) Board Game
Invasion of the Air-eaters is a science fiction wargame released in 1979, designed by Doug Potter and published by Metagaming. It is a two-player game that involves dice rolling, grid movement, and combat resolution based on a Points Ratio/Combat Results Table. The game is set in a futuristic world where giant creatures known as Air-eaters threaten to destroy humanity, and players must work together to fend off the invasion.
Game Components of Invasion of the Air-eaters
How To Setup Invasion of the Air-eaters
Setting up the game involves placing the game board in the middle of the playing area, distributing the counters or tokens according to the rules, and ensuring each player has the necessary components. The specific setup details are outlined in the rulebook included with the game.
Gameplay Mechanics and Game Objective
Player Experience
Players engage in a tactical battle where one side controls the air-eaters, alien invaders, and the other side defends against this invasion. The game is characterized by its simplicity and depth, requiring strategic thinking despite its minimal components.
Pros
Cons
Personal Thoughts on Invasion of the Air-eaters
**Invasion of the Air-eaters** is for fans of retro gaming, wargames, and those interested in the evolution of board game design. It’s ideal for players who appreciate simple yet strategic gameplay and are looking for a quick, engaging experience. However, it may not be the best fit for players seeking modern graphics or complex rulesets.
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