The image shows the box of a vintage Milton Bradley board game titled "INNER CIRCLE," which is described as a survival game with a unique 4-level gameboard. The cover has an illustration of a hand holding the multi-tiered gameboard with pieces in various colors placed on it. It's meant for ages 8 to adult and can be played by 2, 3, or 4 players. The game's tagline and player information are on the left, with the brand logo at the top left corner. There's also a notice at the bottom of the box instructing to see the bottom for game play.
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Inner Circle (1981)

Inner Circle

“Inner Circle” is a board game for two to four players, first published in 1981 by Milton Bradley and designed by Virginia Charves and Wayne J. Yee.

Why is Inner Circle Popular?

The game is popular and significant because it was released by Milton Bradley, a well-known board game publisher, and was designed by experienced game designers. Additionally, the game’s theme and portability make it appealing to a wide range of players.

Game Components of Inner Circle

  • Modular, four-level hexagonal gameboard
  • Playing pawns (nine for two players, six for three players, and four for four players)
  • Spaces marked with different numbers of dots (indicating movement)
  • Survival spots (holes) on each level

    How To Setup Inner Circle

    To set up the game, players stack the four board levels in order, with the first level on top. Each player receives an equal number of pawns based on the number of players. Players take turns placing one pawn at a time in the spaces around the perimeter of the board until all pawns are in place.

    Gameplay Mechanics and Game Objective

  • Player Turns: Players take turns moving one pawn at a time in a straight line based on the number of dots on the original space.
  • Movement Rules: Players cannot land in an occupied space but can jump over other pawns. Peeking under a pawn is not allowed.
  • Central Space: Any player landing in the unmarked central space must move that pawn up to four spaces in any direction.
  • Survival Spots: Pawns landing in survival spots cannot be moved again for the rest of the level.
  • Level Transition: After all survival spots on a level are filled, the board is lifted, and any pawns not in those spots are removed.
  • Game Objective: The goal is to be the first player to land a pawn in the single survival spot on the fourth level.

    Player Experience

    Inner Circle requires concentration and strategic thinking. Players must outwit and outmaneuver each other to secure the limited survival spots on each level. The game becomes increasingly challenging as the number of survival spots decreases with each level, making it a thrilling experience for those who enjoy strategic gameplay.

    Pros

  • Strategic Depth: Requires careful planning and anticipation.
  • Modular Board: The four-level board adds variety and complexity.
  • Competitive: Encourages competitive play among players.
  • Recognized: Included in *Games* magazine’s “Top 100 Games of 1981”.

    Cons

  • Complex Setup: The game requires careful setup and understanding of the rules.
  • Limited Survival Spots: The decreasing number of survival spots can be frustrating for some players.
  • Luck Element: While strategy is key, some moves involve a degree of luck.

    Personal Thoughts on Inner Circle

    Inner Circle is ideal for players who enjoy strategic and competitive games. It is particularly suited for those who appreciate games that require both planning and adaptability. However, it may not be the best fit for casual players looking for a simple, quick game. The game’s complexity and the need for concentration make it a great choice for gamers seeking a challenging and engaging experience.

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