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Inferno (2005) Board Game

Inferno is a card game designed by Reiner Knizia and published by Fractal Juegos in in 2005. The game is designed for 3-7 players and has a runtime of about 20 minutes. Players take on the role of demons trying to collect souls and avoid being banished to the Inferno.

Game Components of Inferno

  • Deck of cards with various demons and souls
  • Player tokens
  • Rulebook
  • How To Setup Inferno

  • Shuffle the deck of cards and deal a hand to each player.
  • Place the remaining deck in the center of the table.
  • Choose a starting player.
  • Begin the game.
  • Gameplay Mechanics and Game Objective

    Players take turns playing cards from their hand to collect souls and avoid having too many demons in play. The objective is to have the most souls at the end of the game without being banished to the Inferno.

    Player Experience

    Pros:

  • Quick gameplay
  • Strategic depth in card management
  • Unique theme
  • Cons:

  • Can be difficult for new players to grasp initially
  • Limited replayability
  • Personal Thoughts on Inferno

    Inferno is a solid card game with an interesting theme and strategic gameplay. The build quality of the game is decent, although the cards could be a bit thicker. The pricing of the game is reasonable, and it is readily available both new and used.

    For fans of card games with a fantasy theme, Inferno is definitely worth your time. However, those looking for a more complex or replayable game may want to consider other options. Overall, I would recommend Inferno to players who enjoy quick, strategic card games with a unique twist.

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