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Infernal Contraption (2007) Board Game

Infernal Contraption is a card game that was released in 2007 and designed by Robert Hawkins, Chris Walton, and Matt Wilson. The game is published by Privateer Press and falls under the categories of card game, fantasy, and humor. With a runtime of 20-60 minutes, Infernal Contraption is designed for 2-4 players aged 10 and above.

Game Components of Infernal Contraption

  • Card deck featuring various mechanical parts and goblin mechanics
  • Player boards for each goblin bodger
  • Tokens and other accessories for tracking progress and resources

    How To Setup Infernal Contraption

    To set up the game, players first shuffle the card deck and deal a starting hand to each player. Each player receives a player board where they will assemble their contraptions. The remaining cards are placed within reach of all players. The game also involves setting up any necessary tokens or resources as indicated by the game rules.

    Gameplay Mechanics and Game Objective

  • Player Count:** 2-4 players
  • Game Category:** Card game
  • Objective:** The goal is for goblin mechanics to assemble their contraptions as quickly and efficiently as possible.
  • Mechanics:** Card drafting, hand management, and resource management
  • Gameplay:** Players draw cards to collect mechanical parts, manage their resources, and assemble their contraptions. The first player to complete their contraption wins.

    Player Experience

    Infernal Contraption offers an infectiously fun experience, pitting goblin mechanics against each other in a race to build the most efficient contraption. The game is filled with mechanical mayhem, making it an engaging and entertaining experience for players. The gameplay is fast-paced and requires strategic thinking, making it appealing to those who enjoy card games and competitive mechanics.

    Pros

  • Fast-Paced Gameplay:** Quick rounds keep the game exciting and engaging.
  • Strategic Depth:** Requires players to manage resources and plan ahead.
  • Replayability:** High variability in card draws ensures different experiences each game.
  • Thematic Fun:** The goblin mechanics and contraption-building theme add a humorous and creative element.

    Cons

  • Complexity:** May be overwhelming for new players due to the variety of cards and mechanics.
  • Luck Factor:** Card draws can be unpredictable, which may frustrate some players.
  • Limited Player Interaction:** While competitive, direct interaction between players is minimal.

    Personal Thoughts on Infernal Contraption

    Infernal Contraption is ideal for players who enjoy card games, strategic planning, and a bit of chaos. It is a great addition to any board game collection for those looking for a fun, competitive experience that does not require a significant time commitment. However, it may not be the best fit for players seeking deep, complex games or those who prefer games with extensive player interaction.

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