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InBetween (2017) Board Game

InBetween is a two-player card game designed by Adam Kwapiński and published by Board&Dice in in 2017. The game falls under the horror and science fiction category, offering players a tense and strategic experience with unique gameplay mechanics.

Game Components of InBetween

  • Game board featuring the town of Upsideville
  • Player tokens and creature tokens
  • Action cards
  • Dice
  • Scoreboard

    How To Setup InBetween

    To set up InBetween, players first place the game board in the middle of the playing area, representing the town of Upsideville. Each player chooses their tokens and places them on designated starting positions on the board. The creature token is also placed according to the rules. Players receive a set of action cards, and the dice are prepared for use. The scoreboard is set up to track the players’ progress.

    Gameplay Mechanics and Game Objective

  • Game Mechanics: Area control, dice rolling, and strategic card play.
  • Objective: Players aim to influence the residents of Upsideville to move either up or down, while also trying to thwart their opponent’s efforts. The game is a tug-of-war where every action is meant to pull the game in the player’s favor or anticipate the opponent’s moves.
  • Game End: The game ends when all residents have either moved up or down, and the player with the most residents on their side wins.

    Player Experience

    InBetween offers a deeply strategic and interactive experience. Players must carefully plan their actions, using dice rolls and action cards to manipulate the residents and outmaneuver their opponent. The game requires anticipation and adaptability, as each move can significantly impact the outcome. The theme of a creature trying to draw residents down into the depths adds a humorous and engaging twist to the gameplay.

    Pros

  • Deep Strategy: Encourages intricate planning and strategic thinking.
  • High Replayability: Different dice rolls and card combinations ensure varied gameplay each time.
  • Engaging Theme: The uniqueness of the Upsideville setting and the creature’s goal adds a fun element.
  • Quick Gameplay: Games are relatively short, lasting about 20-30 minutes.

    Cons

  • Limited Player Count: Designed strictly for two players, which may limit its appeal for larger groups.
  • Steep Learning Curve: New players might find the rules and strategies complex to grasp initially.

    Personal Thoughts on InBetween

    InBetween is ideal for players who enjoy competitive, abstract strategy games and are looking for a challenging yet engaging experience with a unique theme. It is particularly suited for those who appreciate games that require strategic thinking and adaptability. While it may not be the best choice for larger groups or casual gamers, it is a great addition to any collection of two-player games.

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