Box cover of "I VANT TO BITE YOUR FINGER" board game depicting a cartoon vampire, a smiling young boy pointing at a clock, and images of the game components with text indicating it's for 2 to 4 players ages 5 and up.
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I Vant to Bite Your Finger (1979)

I Vant to Bite Your Finger is a board game designed by Charles Phillips and Charlie Leicht, published by Ideal Toys in collaboration with Hasbro in 1979. The game is popular and significant due to its unique and entertaining gameplay, which involves players waking a vampire and placing their fingers in its mouth to be “bitten” by small, red felt-tip markers.

Game Components of I Vant to Bite Your Finger

– Vampire figure: A roughly foot-tall standee that players must wake up.
– Gameboard: Comprises 14 red circular spaces, a start space, and an end space, representing a dirt track around a dark hillside castle and graveyard.
– Player tokens: White discs with silhouette cut-outs representing a spider, a rat, a snake, and a bat.
– Die: Used to determine how far a clock dial located on the vampire figure is turned.

Game Setup of I Vant to Bite Your Finger

– Place the vampire figure on the gameboard.
– Each player chooses a token and places it on the start space.
– The first player rolls the die and turns the vampire’s clock dial according to the roll.

Gameplay Mechanics of I Vant to Bite Your Finger

– Players take turns rolling the die and turning the vampire’s clock dial.
– If the vampire’s cape opens, the player whose turn it is must insert a finger into the vampire’s mouth while another player attempts to depress a plunger behind the vampire’s head.
– Players advance around the board according to the number rolled on the die.
– The game ends when a player reaches the end space.

Game Objective of I Vant to Bite Your Finger

– The objective of the game is to be the first player to reach the end space while avoiding being “bitten” by the vampire.

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