Hotel Samoa (2010) Board Game
Hotel Samoa is a board game released in 2010 by designer Kristian Amundsen Østby and published by White Goblin Games. The game falls under the economic category and is designed for 3-6 players aged 10 and above. With a runtime of 45-60 minutes, Hotel Samoa challenges players to develop and manage their own tropical resort on the island of Samoa.
Game Components of Hotel Samoa
How To Setup Hotel Samoa
To set up the game, each player receives a player board and a set of price cards. The tourist cards and hotel upgrade cards are shuffled and placed within reach of all players. Each player starts with a certain amount of money. The objective is to prepare the game environment so that players can begin bidding and managing their hotel.
Gameplay Mechanics and Game Objective
Player Experience
In Hotel Samoa, players engage in a dynamic and competitive environment where strategic decision-making is crucial. The game involves balancing the need to upgrade the hotel with the necessity of pricing rooms attractively to lure tourists. The simultaneous bidding mechanism adds an element of unpredictability, as players must anticipate and react to their opponents’ moves.
Pros
Cons
Personal Thoughts on Hotel Samoa
Hotel Samoa is ideal for those who enjoy strategic bidding games and hotel management simulations. It’s a great fit for families and casual gamers looking for a game that offers a balance between strategy and luck. However, it may not be the best choice for players seeking deeply thematic games or those who prefer games with minimal luck involvement. If you’re looking for a fun, interactive game that’s easy to learn but challenging to master, Hotel Samoa is a solid addition to your game collection.
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