Hornet (2010) Board Game
Hornet is a board game released in 2010, designed by Ossi Hiekkala and Paul Laane. The game is published by Asmodee, Lautapelit.fi, and Z-Man Games. It falls under the category of Animals and Bluffing, with gameplay mechanics like Area Majority/Influence, Modular Board, Simultaneous Action Selection, and Take That. The game is designed for 2-5 players, with a recommended age of 10 and up.
Game Components of Hornet
How To Setup Hornet
To set up the game, players place the game board in the middle of the playing area. Each player chooses a pair of hornet game pieces and places them on the board according to the starting rules. Nectar and honey tokens are placed within reach of all players. Action cards or tokens are shuffled and distributed or made available for each player to choose from.
Gameplay Mechanics and Game Objective
– Simultaneous action selection: Players choose their actions simultaneously.
– Risk management: Each action has a non-risky and a risky version.
– Anticipation and bluffing: Players must anticipate their opponents’ moves and sometimes bluff.
Player Experience
In **Hornet**, players engage in a tactical game where strategy and a bit of luck come into play. The game encourages players to think ahead and make calculated risks to maximize their honey production. The simultaneous action selection adds a layer of excitement and unpredictability, making each game unique.
Pros
Cons
Personal Thoughts on Hornet
**Hornet** is an excellent game for families and casual gamers who enjoy a mix of strategy and social interaction. It is simple enough for younger players to understand but complex enough to keep adults engaged. This game is perfect for those looking for a fun, tactical experience without the need for overly complex rules or setups. However, it may not satisfy gamers seeking deeply intricate strategies or long, immersive gameplay sessions.
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