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Hordes (2006) Board Game

Hordes is a tabletop miniatures wargame that was released in 2006 by Privateer Press. It is set in the Iron Kingdoms, a fantasy world where powerful factions battle for control. The game focuses on strategic combat and features a variety of different factions with unique abilities and playstyles.

Game Components of Hordes

  • Miniatures: Includes warbeasts, warlocks, units, and solos.
  • Rulebook: The main rulebook is called **Primal**, with expansions such as **Evolution** and **Metamorphosis**.
  • Dice: Uses six-sided dice for resolving conflicts.
  • Other Accessories: Flexible ruler, quick-start rules, and publications like No Quarter.

    How To Setup Hordes

    Setting up Hordes involves preparing the battlefield, typically a 4 foot by 4 foot board, and deploying your army. Each player chooses their list of models, which can include a warlock, warbeasts, and supporting units. The setup time is around 10-20 minutes. Players can use either the Steamroller format (75 points) with about 20-30 models per player or the Brawlmachine format (25 points) with about 10-15 models per player.

    Gameplay Mechanics and Game Objective

  • Warlocks and Warbeasts: Warlocks channel power from their warbeasts, using fury to cast spells and perform special actions. Unmanaged fury can lead to warbeasts frenzying and attacking friendly units.
  • Structured Rules: The game follows a strict sequence of steps to minimize rule disputes.
  • Offensive Play: Encourages aggressive gameplay, with defensive play possible but less emphasized.
  • Game Objective: Win by assassinating the opponent’s warlock, controlling scenario points, or through the deathclock timer running out.

    Player Experience

    Hordes offers a dynamic and intense gameplay experience, with a strong focus on strategy and risk management. Players must balance the fury of their warbeasts to avoid them turning against their own army. The game is known for its well-written rules, reducing confusion and disputes. Games are typically fast-paced, with most matches ending before the 7-round limit due to assassination or scenario victory.

    Pros

  • Clear Rules: Structured rules sequence minimizes ambiguities.
  • Dynamic Gameplay: Encourages aggressive play and strategic risk management.
  • High Replay Value: Multiple factions and list options provide varied gameplay experiences.
  • Strong Community: Known for friendly yet competitive players.

    Cons

  • Complexity: Can be overwhelming for new players due to the depth of rules and strategies.
  • Model Durability: Models are not particularly durable and can be killed quickly, which may deter some players.
  • Time Management: Games are timed, and players must manage their time efficiently to avoid losing due to the deathclock.

    Personal Thoughts on Hordes

    Hordes is ideal for players who enjoy complex, strategic miniature wargames with a strong fantasy theme. It is particularly suited for those who appreciate the risk vs. reward mechanic of managing fury and the fast-paced, aggressive gameplay. If you are drawn to games with deep rulesets and a high level of player interaction, Hordes is an excellent choice. However, it may not be the best fit for casual gamers or those looking for a simple, introductory wargame.

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