A poster titled "Highway to the Reich - The Allied Airborne Invasion of Holland, 1944" featuring the silhouette of a military airplane against a white background with scattered silhouettes of paratroopers descending, and the text "Time: 1300 Hours, September 17, 1944" at the bottom. The logo of Decision Games is in the lower right corner.
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Highway to the Reich: Operation Market-Garden 17-26 September 1944 (1977)

Highway to the Reich

Highway to the Reich is a grand tactical monster board wargame that simulates the World War II Allied operation known as Operation Market Garden. The game was published by Simulations Publications, Inc. (SPI) in 1976 and designed by Jay Nelson and Irad B. Hardy, with cartography and artistic design by Redmond A. Simonsen. The game simulates the over 35,000 Allies dropped from the skies of Holland to take and hold a crucial stretch of highway with its bridges. The game was released in a large box by SPI in January 1976. Players immediately found many problems with the rules, and SPI first issued several sets of errata, but finally hired Eric Goldberg to completely rewrite the rules. This second edition of the rulebook was released in July 1977, and was offered free to anyone who had already purchased the first edition of the game.

Why is Highway to the Reich Popular?

Highway to the Reich is significant because it is a tactical simulation of the largest airborne operation in history. The game is popular among wargamers because of its historical accuracy and complexity. The game is also known for offering the player a choice of either the standard “digging in” rule, or retaining its mobility and combat values at the cost of even more damage, which is considered “superbly realistic and yet operates so simply”.

Game Components of Highway to the Reich

The Game Components of Highway to the Reich of Highway to the Reich include:
– A large game board
– Counters representing units and markers
– A rulebook
– Dice

Game Setup of Highway to the Reich

The Game Setup of Highway to the Reich involves placing the game board on a large table and setting up the counters and markers according to the scenario being played. The rulebook provides detailed instructions on how to set up the game.

Gameplay Mechanics of Highway to the Reich

The Gameplay Mechanics of Highway to the Reich of Highway to the Reich involve players taking turns moving their units and attacking enemy units. The game uses a hexagonal grid system to determine movement and combat. The game also includes rules for supply, air support, and artillery. The game is known for its complexity and historical accuracy.

Game Objective of Highway to the Reich

The objective of the game is to capture and hold a highway in Holland. The game is won by the player who achieves this objective.

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