Hexenjagd (1993) Board Game
Hexenjagd, also known as Witch Hunt, is a board game designed by Michael Ganor and Avi Weiner and released in in 1993. It is a fantasy-themed children’s game published by Schmidt Spiele. The game revolves around players trying to find a witch hidden among them while avoiding being accused themselves.
Game Components of Hexenjagd
How To Setup Hexenjagd
Setting up Hexenjagd involves placing the giant lazy Susan at the center of the playing area. Each compartment under the witch hats is presumably prepared according to the game’s rules. Players take their positions and receive their respective game pieces. The setup is straightforward, focusing on the central lazy Susan as the focal point of the game.
Gameplay Mechanics and Game Objective
Player Experience
Playing Hexenjagd is a unique experience due to its central mechanic involving the lazy Susan. Players enjoy the social aspect as they take turns and interact with the game components. The game’s design encourages fun and unpredictability, making it engaging for players.
Pros
Cons
Personal Thoughts on Hexenjagd
Hexenjagd is for those who enjoy social, light-hearted board games with unique mechanics. It is a great option for families or casual gamers looking for something different from the usual board game experience. While it may lack the complexity of some other games, its unique central component and social interaction make it a fun and engaging choice.
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