Grand Master (1986) Board Game
Grand Master is a board game that was released in in 1986. Designed by Chris Goedecke and featuring artwork by Hoyle Products, this game falls under the categories of card game and fighting game. With a runtime of 90 minutes, Grand Master is best suited for players aged 12 and up, with a player count of 2 to 6 players.
Game Components of Grand Master
How To Setup Grand Master
To set up the game, players begin by selecting a Master card, which represents their initial mastery of one martial art. The Days cards, weapons, and ki cards are then shuffled and distributed. Each player aims to train for a total of 22,000 days to master six different martial arts.
Gameplay Mechanics and Game Objective
Player Experience
Playing **Grand Master** involves a blend of strategy and luck. Players must manage their hand effectively to accumulate the necessary training days and defend against opponents’ attacks. The game encourages strategic thinking and competitive play, making it engaging for those who enjoy card games with a martial arts theme.
Pros
Cons
Personal Thoughts on Grand Master
**Grand Master** is ideal for those who enjoy card games with a strong strategic component and a unique theme. It is best suited for players aged 12 and above, given its complexity and the need for strategic thinking. The game offers a challenging and engaging experience, especially for fans of martial arts or those looking for a card game that combines skill and luck. However, it may not be the best fit for casual gamers due to its intricate mechanics and the potential for lengthy gameplay sessions.
We are supported by our audience. When you purchase through links on our site, we may earn an affiliate commission, at no extra cost for you. Learn more.