GoodCritters (2018) Board Game
GoodCritters is a party game designed by Fabian Zimmermann and published by Arcane Wonders in in 2018. It falls under the categories of Animals, Bluffing, Negotiation, and Party Game, making it a fun and engaging experience for players who enjoy social deduction and strategic gameplay.
Game Components of GoodCritters
How To Setup GoodCritters
To set up GoodCritters, each player chooses a critter and receives the matching 5 Action cards, a Threat marker, and Payoff tokens if using the optional Payoff rules. The loot deck is shuffled, and the Fuzz card is placed near the bottom of the deck. The game starts with one player designated as the Boss, who draws a number of loot cards from the deck and distributes them as they see fit.
Gameplay Mechanics and Game Objective
Mechanics
Game Objective
Player Experience
GoodCritters is a game of strategic manipulation and negotiation. Players engage in intense social interaction, using their action cards to influence the outcome. The game encourages bluffing, double-bluffing, and forming temporary alliances. Each round involves the Boss distributing loot, players voting and taking actions, and resolving these actions in turn order. This creates a dynamic where players must balance their immediate gains with the risk of being targeted by others.
Pros
Cons
Personal Thoughts on GoodCritters
GoodCritters is ideal for players who enjoy negotiation games, social interaction, and strategic bluffing. It is perfect for groups of friends who can handle a bit of playful backstabbing and are looking for a game that sparks lively discussions and debates. While it may not be the best fit for those seeking complex, long-term strategies, it excels in providing a fun, engaging experience that can be easily fit into a game night schedule.
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