Gonnect (2000) Board Game
Gonnect is an abstract strategy board game designed by Néstor Romeral Andrés and released in in 2000. The game is designed for 2 players and is recommended for ages 10 and up. The game features enclosure and pattern building mechanics, making it a challenging and strategic game for players.
Game Components of Gonnect
How To Setup Gonnect
To set up Gonnect, players begin with an empty grid. The game uses the pie rule to determine who moves first. The setup is straightforward, with the board and stones ready for play as in a traditional Go game.
Gameplay Mechanics and Game Objective
Player Experience
Gonnect combines the strategic depth of Go with the connection objective of games like Hex. The game progresses through three stages: the board-filling stage where players race to connect sides, the eye-making stage where players form safe groups, and the eye-filling stage where players fill in their own territory or destroy their opponent’s. Skilled players often find themselves in temporary deadlocks, necessitating careful management of territory to force a connection and win.
Pros
Cons
Personal Thoughts on Gonnect
Gonnect is ideal for players who enjoy abstract strategy games and are familiar with Go. It offers a unique blend of territory management and connection objectives, making it a great choice for those looking to challenge themselves beyond traditional Go. However, it may not be the best fit for casual gamers due to its complex strategies and potential for lengthy games.
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